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CarrionOS Corone (version 26)
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  |   |    ,'   |  ASHE CORVEN
  |   |  ,'     |  SYSTEMS & STORIES
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ASHE CORVEN

NARRATIVE DESIGN // GAME MECHANICS // THE ABYSS
:: CURRENT PROJECT: BLEEDTHROUGH :: STATUS: IN DEVELOPMENT :: THE WAY OUT IS THROUGH ::
:: PROFILE ::

Identity: Ashe Corven
Role: Narrative Designer / Indie Dev
Objective: Synthesizing narrative depth with mechanical rigidity.

"Ashe Corven is me. They are part of me."

@corvocures Cinematic, Graceful, Gothic.

The part that remembers. Dedicated to narrative analysis, lore dissection, and the search for meaning within stories.

Reflective. Reverent. Personal.

Ashframes Minimalist, Brutalist, Industrial.

The part that builds. Focused on game mechanics, system design, and practical structures.

Cynical. Direct. Confrontational.

CURRENT PROJECT: BLEEDTHROUGH

Genre: Psychological Horror RPG / Rogue-lite
Inspirations: Baroque (1998), Drakengard/NieR

A story about Reze Nakamura, former bassist of Nosedive. After an overdose, she wakes up in a biomechanical body inside the Panopticon. "Will you accept your past or continue to cling to it?"

[READ FULL DESIGN DOC]
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:: LOGS / UPDATES ::
26.12.2025 Ashframes: Added a music player. It plays the Nosedive demo tape.
25.12.2025 @corvocures: Wrote Satoru's monologue.