Ioannes Sverdlov - Game Developer Portfolio

About Me

Welcome! I am Ioannes Sverdlov, also known as Johnathan Byrne and Corvo Nero (@corvocures). I am an independent game developer with a passion for storytelling, immersion, and pushing the boundaries of interactive media.

Third-Party Projects
Suture, Inc. (@suturegames)

Working closely with the team at Suture Games, I helped design and develop immersive storylines for their titles.

Various Methods of Escape (@escapemethods)

Involved in publishing, managing game releases, and distribution strategies for this publishing company.

Not The Actual Events (@notactualevents)

As part of this industrial music band, I collaborated on music integration for several projects and explored sound design.

Portfolio

Here are some of the projects I've worked on.

My Games
Third-Party Projects
Suture, Inc. (@suturegames)
Various Methods of Escape (@escapemethods)
Not The Actual Events (@notactualevents)
Contact

You can reach me through the following platforms:

Email: me@corvocures.ru

Third-Party Projects
Suture, Inc.

Email: contact@suturegames.com

Various Methods of Escape

Email: info@escapemethods.com

Not The Actual Events

Email: band@notactualevents.com

FAQ

Q: What game engines do you work with?

A: I primarily work with Unity and Unreal Engine, but I am always open to exploring other tools.

Q: Do you take on freelance work?

A: Yes, I am open to freelance work for independent and third-party projects alike.

Q: How can I support your work?

A: You can follow me on my social media accounts (@corvocures) or support my game releases through online platforms!